solidSF about

CAD built from
the kernel up.

solidSF is a browser-native mechanical CAD company with an owned Rust geometry kernel, native agent tools, and our own model-serving infrastructure.

Founded by Andrew Norris in San Francisco in 2025. The point is not to make another CAD wrapper. The point is to rebuild professional design software so it is fast, private, programmable, agentic, and available in a tab.

2025
Founded in San Francisco
55
Registered CAD and drawing tools callable by agents
$29/mo
Entry price for private professional CAD
OSS
Public infrastructure proof, including rvLLM

The Story

Most CAD companies rent the hard parts from someone else. solidSF is built the other way: own the geometry, own the runtime, own the agent loop, and make the product simple enough that a serious engineer can start from a browser.

Mechanical design software got stuck in an old bargain: expensive seats, desktop installs, license servers, locked file formats, and procurement-heavy pricing. That bargain made sense when CAD was a workstation product. It makes less sense when the browser can run WebGPU, WebAssembly, collaboration, payments, vault workflows, and model-driven tools in one place.

solidSF starts with a custom Rust B-rep kernel rather than a licensed black box. The workspace is parametric and feature-tree based: sketches, constraints, operations, drawings, assemblies, CAM, revision history, and private documents by default. The migration path is not dead-mesh import; the goal is editable history, including SolidWorks .sldprt feature-tree replay.

2008+
CAD as lived experience
The founder came up through real mechanical design work, not only software demos.
2025
solidSF begins
A solo build of the product, kernel, backend, agent stack, and deployment surface starts in San Francisco.
Now
One browser workspace
Private CAD, drawings, CAM path, vault workflows, billing, auth, org roles, and live infra are in place.
Next
Agents that build parts
Every session improves the tool-call data loop for geometry-aware models.

Open Source Proof

solidSF is a commercial CAD company, but the technical posture is public: ship real infrastructure, let people inspect the work, and avoid asking the market to believe a slide deck on faith.

Research
Terminal-agent papers
Public technical writing on small models as tool-using agents, context-window behavior, and evaluation loops for real command-line work.
See founder GitHub
Company code
Rust-first systems
The visible surface is CAD, but the company is built like infrastructure: typed services, owned deployment, self-hosted paths, and GPU-aware model work.
github.com/solidsf

Agentic CAD

The agent is not a chatbot parked beside CAD. It is another operator of the same modeling system. It can call registered tools to create sketches, add dimensions and constraints, extrude, cut, fillet, pattern, generate drawing views, prepare CAM context, and validate results against the same product state the human UI uses.

The model owns actions, not vibes.

A CAD agent only matters if it can touch geometry. solidSF gives the model structured tools and records the resulting trajectories, so the product gets better as real modeling work happens.

rvLLM in the serving loop

solidSF serves its own agentic model through the rvLLM/vLLM-compatible path, keeping inference close to the tool-calling runtime. The strategy is practical: use frontier models where useful, but make the everyday CAD agent cheaper, faster, specialized, and owned.

User intentnatural language, UI actions
Agent modelserved through rvLLM-compatible infra
Tool calls55 CAD/drawing operations
Kernel stateRust B-rep + parametric history

Founder

Andrew Norris founded solidSF in 2025 in San Francisco after 18 years inside CAD, mechanical engineering, thermal and fluids work, and hard-technology systems.

He is a licensed Professional Engineer in mechanical, thermal, and fluids, an early Atomic Semi engineer, and the builder behind solidSF's first full stack: Rust CAD kernel, browser workspace, backend, Stripe billing, Google OAuth, organization roles, vault, model training pipeline, self-hosted email, CI, deployment scripts, and the CAD agent runtime.

That matters because CAD is not a thin application problem. The kernel, the file migration path, the collaboration model, and the agent interface all touch each other. solidSF is founder-led by someone willing to own those hard seams directly.

Send the founder blurb when ready and this section can be tightened to your exact voice without changing the layout.

Where We Are

solidSF is headquartered in San Francisco, California. The product is live, the workspace runs in the browser, and the company runs on AWS and Cloudflare for production traffic with GPU training and serving capacity behind the agent stack.

We are hiring for the people who want to build the geometry engine, rendering surface, CAM/CAE workflows, deployment systems, and agent loop that can replace desktop-locked CAD.

Open the workspace See open roles No install. Runs in any modern browser. $29/mo entry; free for students.